Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the Dungeons & Dragons fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast.
In 1978, while attending college, Winter worked part-time at a department store which carried a few wargaming in its small games department. He began playing with the wargame The Russian Campaign by Avalon Hill; “ The Russian Campaign intrigued me, so I bought Tobruk, which was the game that changed my life. I played it to death.” At Iowa State University, Winter was majoring in journalism. “I worked on the campus newsletter, which, incidentally, was the seventh largest daily newspaper in Iowa. One day, I was proofreading the classified ad column, and came across an ad for the Iowa State Gamers. I went to their next meeting and was introduced to the D&D game ... From then on, I played all day every Saturday, but I never was one of those 5-hour-a-day,7-day-a-week gamers. The newspaper took up most of my time, and I had my heart set on becoming a journalist.”
Winter began with TSR in May 1981 as a Games Editor. In this position, he is credited as the editor of both Star Frontiers boxed games, the Gangbusters games, the 1983 World of Greyhawk revision, and the Top Secret Companion. Winter was promoted to Manager of Game Editors in 1984, and continued working on many different projects in addition to his management duties, including editing half of the book Oriental Adventures. Jeff Grubb and Winter designed the Marvel Super Heroes RPG. He has worked on many game products for the Dungeons & Dragons game since 1981, as a designer, editor, coordinator, and creative director. Some of his works as a game designer include Ruins of Adventure, The Complete Psionics Handbook, the 3rd edition version of Monster Manual II, and Lords of Madness. Winter co-wrote the Dragonlance novel Wanderlust with Mary Kirchoff.
Winter ran annual miniatures events at the Gen Con game convention, including the Car Wars “Lake Geneva Death Rally” series. Winter wrote "The Art of Three-Dimensional Gaming" booklet for the Battlesystem Fantasy Combat Supplement. Winter designed and developed an SPI game, Sniper Patrol, combining and expanding the older Sniper and Patrol games. Winter, with Jim Ward, David Cook, and Mike Breault, also co-wrote the adventure scenario that was adapted into the game Pool of Radiance. Winter later worked as a producer for Wizards of the Coast's D&D and D&D Miniatures websites. He left Wizards of the Coast on December 14, 2011.
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